Archive for "Feb 22 2010"

Mammoth Class Carrier

Mammoth Class Carrier

What fleet would be complete without a carrier? I designed the Mammoth Class carrier obviously with a clear eye towards modern aircraft carriers. Although the design would not be very effective for space, in fiction it doesn’t really matter. You can get away with a few things there that you can’t in real life.  The Conning Tower came from a modern American CV design as well as the big wide flight deck.  I did give the Mammoth a single heavy turret from the Vulcan Class warship so it can pack a punch in ship to ship fights, as well as rows of anti fighter guns to take out torpedo bombers.

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Doberman Class Cruiser

The Doberman Class Cruiser

Another one of my original creations, I designed this ship first in my original universe. Nothing too exciting, I was just trying to take my modeling skills to another level and infuse a great more detail. Most of the detail on this ship is superfluous and serves no real purpose but it did get me to put more thought into my design process. The drawback to this cruiser is that it really packs no heavy weapons, just rows of smaller turrets. Wouldn’t be much good in a fight against a Vulcan battleship.

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Vulcan Class Battleship

The Vulcan Class Heavy Battleship

I created this battleship several years ago when I started designing several ships to fit into my own universe. I didn’t really have anything specific in mind when I started it but I really wanted a model that would convey a sense of power, I think this Vulcan Battleship does that quite well. I took inspiration from modern and historical naval warships for the conning tower design as well as the large forward guns. Most of the rest is just window dressing.

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Predators on the Prowl

A wing of Krant medium fighters patrol in search of Confederation prey.

From the first Wing Commander game (Origin Systems), the Krant medium fighter was a fearsome foe in the original game. Though they only packed a pair of medium lasers, their missile armament was the real danger.  Tangling with Krants ensured you’d spend plenty of time dodging missiles while trying to get a few potshots in.

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